Class: |
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Heavy Cruiser (HC) |
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Crew: |
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450 |
D.W.T.: |
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190,000 Kilotons |
Power: |
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7 Reactors providing 35eu each. |
|
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6 Batteries with a capacity of 90eu
each. |
Weaponry: |
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|
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3 Phaser banks with 2000 maximum
range. Each having a total charge of 10eu and a charge time of 3
cycles. |
|
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2 Torpedo tubes. |
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2 Probe launcher of "px2" class. |
Defense: |
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6 Shield generators each supplying
225eu of protection with 72% absorption. Power usage is 25eu per
shield with a regeneration of 0.90% |
Propulsion: |
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2 Warp drives providing 285eu each
with an efficiency of 67% per drive. Maximum warp is 9.0 and cruise is
6.0 with a turn rate ranging from 108˚ to 12˚ at maximum warp. |
Analysis: |
|
This is the Constitution class from the original series. It has a
similar weapons load out to the Destroyer class, but with a great crew, it
has superior damage control and can take a heavier beating in a fight.
It also has more reactor power available, so you can reinforce shields as
needed. With a cruise speed of warp 6.0, it can stay ahead of some
heavy capital ships, but a heavy cruiser captain should prioritize small,
fast ships as threats to avoid being swarmed. |